![]() If you need to use such devices, run Millumin with Rosetta (select Millumin4.app, press CMD+I then check the option "Open using Rosetta"). However, the LeapMotion and the Kinect are not supported natively on Apple M1 platform. #Millumin 2mm macMillumin is optimized for both Intel and Apple M1, so you can get the most out of any Mac you own. By 2023, Intel processors will not be used any more. To know if Millumin is running with Metal, open the Monitor from "Window" menubar, then go to "System" tab.Īpple M1Apple is now using its own processors, the first one being called Apple M1. Is your machine compatible ? Most computers shipped since 2012 are, more info on this post.Īnd if your machine is not compatible, Millumin will automatically fall back to OpenGL drivers. Going to Metal will allow us to follow new features and improvements from Apple in a more easy way. In brief : for Macintosh computers, Metal is the successor of OpenGL (that made running macOS applications for almost 20 years !).Īnd Millumin is now optimized for Metal. Microsoft is doing the same with DirectX 12. Indeed, OpenGL is being replaced by Vulkan. Metal MilluminDuring last years, a new generation of GPU libraries & technologies emerged. Indeed, run MilluNode on one or more computers, so that Millumin can take control and share the workload. MilluNodeMilluNode is a Mac/Windows application to extend your Millumin. For example a beautiful shader from Shadertoy. Simply select the "ATEM" mode in a data-track.īrowser InputShow a website directly in Millumin. This makes the data-tracks even more useful and easy to use.ĪTEM supportBlackmagic Design ATEM switchers can now be controlled remotely from Millumin. ĭata-track commandsCommands allows you to send specific signals (MIDI, OSC, DMX. This feature has many use cases, such as monitoring canvases via NDI, duplicating projections, splitting a Blackmagic output, managing rotated displays. Video RoutingEasily remap many canvases to a specific output, or split a canvas into several outputs. So you could for example create a soft-edge on a curved screen. This majes your workspace clearer, and makes you able to focus on your content.Ĭurved OutputsSometimes, projection surfaces are not flat : in such cases, applying a curve-warping to your output is very useful. Warping & Masks at canvas levelAs you can now apply some global warping and masks directly on your canvas, you do not need to do in your workspace with multiple canvases. Of course, classic horizontal and vertical soft-edge are still available. ![]()
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